Custom Enchantments

Every custom enchant on Artemis PvP (ArtemisPvP), a Cosmic PvP-style Minecraft Factions server — 207 of them, across 8 rarities. Each one lists what it does in game, and the chance and cooldown at every level where the enchantment has them. Play at play.artemispvp.com.

Simple 14 enchantments

AquaticSimple
Max level I · Helmet · Passive

Gives permanent water breathing.

Max level III · Pickaxe · Mine

Ores are automatically smelted when mined.

LevelChanceCooldown
I34%-
II75%-
Max level III · Axe · Kill

Victims have a chance of dropping their head on death.

LevelChanceCooldown
I20%-
II40%-
III100%-
EpicnessSimple
Max level III · Weapon · Attack

Gives particles and sound effects

LevelChanceCooldown
I20%3s
II40%3s
III60%3s
Max level V · Pickaxe · Mine

Gives more exp when mining blocks.

LevelChanceCooldown
I15%-
II30%-
III45%-
IV60%-
V75%-
GlowingSimple
Max level I · Helmet · Passive

Gives permanent night vision.

HasteSimple
Max level III · Tools · Held

Allows you to swing your tools faster.

HeadlessSimple
Max level III · Swords · Kill

Victims have a chance of dropping their head on death.

LevelChanceCooldown
I20%-
II40%-
III100%-
HealingSimple
Max level IV · Bow · Bow

Heals friendly players hit with arrow shot by this bow Also has a chance to increase durability of armor and give absorption/health boost.

LevelChanceCooldown
I5%5s
II7%5s
III9%5s
IV11%5s
InsomniaSimple
Max level VII · Swords · Attack

Gives slowness, slow swinging and confusion.

LevelChanceCooldown
I1.5%5s
II3%5s
III4%5s
IV5%5s
V7%5s
VI9%5s
VII12%5s
LightningSimple
Max level III · Bow · Bow

A chance to strike lightning where you strike.

LevelChanceCooldown
I4%5s
II8%5s
III12%5s
Max level V · Weapon · Attack

Extreme knockback.

LevelChanceCooldown
I2.75%5s
II4%5s
III6.25%5s
IV8%5s
V10%5s
Max level I · Bow · Bow

Automatically /f focus any target you hit.

Max level III · Swords · Attack

Can cause smite effect on your enemy.

LevelChanceCooldown
I1.25%5s
II2.75%5s
III4%5s

Unique 18 enchantments

BerserkUnique
Max level V · Axe · Attack

A chance of strength and mining fatigue.

LevelChanceCooldown
I1.25%5s
II2.95%5s
III4.5%5s
IV6%5s
V8%5s
CommanderUnique
Max level V · Chestplate · Defense

Nearby allies are given haste.

LevelChanceCooldown
I100%8s
II100%8s
III100%8s
IV100%8s
V100%8s
CurseUnique
Max level V · Chestplate · Defense

Gives strength, slowness and resistance at low hp.

LevelChanceCooldown
I3.5%3s
II5%3s
III7.5%3s
IV9%3s
V12%3s
Max level III · Weapon · Attack

Increases the chance of you giving the bleed effect.

LevelChanceCooldown
I1.75%5s
II3%5s
III5%5s
DredgerUnique
Max level V · Tools · Mine

Chance to gain 2x EXP when fishing.

LevelChanceCooldown
I0%-
II0%-
III0%-
IV0%-
V0%-
Max level III · Boots · Defense

Gives a speed/health boost at low hp.

LevelChanceCooldown
I8%10s
II10%10s
III12%10s
ExplosiveUnique
Max level V · Bow · Bow

Explosive arrows.

LevelChanceCooldown
I3%3s
II5%3s
III8%3s
IV10%3s
V12%3s
Max level III · Swords · Attack

A chance to give a burst of haste.

LevelChanceCooldown
I25%2s
II50%2s
III75%2s
LifebloomUnique
Max level V · Leggings · Defense

Completely heals allies and truces on your death.

LevelChanceCooldown
I20%10s
II30%10s
III40%10s
IV50%15s
V50%15s
NimbleUnique
Max level V · Boots · Defense

Increases mcMMO XP gained in Acrobatics while equipped.

LevelChanceCooldown
I0%-
II0%-
III0%-
IV0%-
V0%-
Max level V · Pickaxe · Interact

Chance to instantly break obsidian blocks.

LevelChanceCooldown
I15%0s
II30%0s
III50%0s
IV65%0s
V80%0s
Max level VIII · Leggings · Defense

When near death summons creepers and debuffs to avenge you.

LevelChanceCooldown
I2%20s
II3%20s
III4%20s
IV5%20s
V6%20s
VI7%20s
VII8%20s
VIII9%20s
Max level III · Armor · Defense

When close to death buffed TnT spawns around you.

LevelChanceCooldown
I13%20s
II17%20s
III22%20s
Max level V · Swords · Attack

A chance to steal some of your enemy's EXP every time you damage them.

LevelChanceCooldown
I2%2s
II5%2s
III7%2s
IV9%2s
V11%2s
SkillingUnique
Max level X · Tools · Mine

Increases mcMMO XP gained in all GATHERING skills while equipped.

LevelChanceCooldown
I0%-
II0%-
III0%-
IV0%-
V0%-
VI0%-
VII0%-
VIII0%-
IX0%-
X0%-
TelepathyUnique
Max level IV · Tools · Mine

Automatically places blocks broken by tools in your inventory.

LevelChanceCooldown
I40%-
II60%-
III80%-
TrainingUnique
Max level X · Swords · Kill

Increases mcMMO XP gained in all COMBAT skills while equipped.

LevelChanceCooldown
I0%-
II0%-
III0%-
IV0%-
V0%-
VI0%-
VII0%-
VIII0%-
IX0%-
X0%-
VirusUnique
Max level IV · Bow · Bow

Multiplies all Wither and Poison damage the affected target receives and has a chance to remove regeneration effects on hit.

LevelChanceCooldown
I3%5s
II5%5s
III7%5s
IV9%5s

Elite 34 enchantments

Max level III · Boots · Passive

Super jump but does not negate fall damage.

BlindElite
Max level III · Swords · Attack

A Chance of causing blindness when attacking.

LevelChanceCooldown
I7.5%3s
II9%3s
III12%3s
CactusElite
Max level II · Armor · Defense

Injurs your attacker but does not affect your durability.

LevelChanceCooldown
I100%0s
II100%0s
Max level IV · Swords · Attack

Increases durability loss on your enemy's armor.

LevelChanceCooldown
I1.5%7s
II2.75%7s
III4%7s
IV6%7s
ExecuteElite
Max level VII · Swords · Attack

Damage buff when your target is at low hp.

LevelChanceCooldown
I1.25%6s
II2.5%6s
III3.75%6s
IV5%6s
V6.75%6s
VI8%6s
VII10%6s
FarcastElite
Max level V · Bow · Bow

Chance to knockback melee attackers by a couple of blocks when they hit you. The lower your health, the higher the chance to proc.

LevelChanceCooldown
I3%2s
II6%2s
III9%2s
IV12%2s
V15%2s
Max level V · Swords · Attack

Multiplies damage against players who are wielding a BOW at the time they are hit.

LevelChanceCooldown
I100%0s
II100%0s
III100%0s
IV100%0s
V100%0s
Max level III · Armor · Defense

Armor takes less durability damage.

LevelChanceCooldown
I26%0s
II51%0s
III77%0s
HijackElite
Max level IV · Bow · Bow

Chance to convert summoned enemy Guardians into your own when they are shot with an arrow.

LevelChanceCooldown
I10%-
II20%-
III30%-
IV40%-
Max level IV · Swords · Attack

Gives lightning effect and a chance for slowness and slow swinging. Also inflicts direct damage on proc.

LevelChanceCooldown
I0.95%5s
II1.95%5s
III2.95%5s
IV3.95%5s
PoisonElite
Max level III · Swords · Attack

A chance of giving the poison effect.

LevelChanceCooldown
I5%0s
II8%0s
III12%0s
Max level IV · Armor · Defense

Chance to give poison to your attacker.

LevelChanceCooldown
I4%3s
II6%3s
III9%3s
IV12%3s
PummelElite
Max level III · Axe · Attack

Chance to slow nearby enemy players for a short period.

LevelChanceCooldown
I1.59%5s
II3.17%5s
III4.76%5s
Max level V · Swords · Attack

Reduces the time it takes for fish to bite by up to 25%.

LevelChanceCooldown
I0%-
II0%-
III0%-
IV0%-
V0%-
Max level X · Tools · Mine

Protects tool durability, items will take longer to break.

LevelChanceCooldown
I8%-
II16%-
III24%-
IV32%-
V40%-
VI48%-
VII56%-
VIII74%-
IX82%-
Max level III · Armor · Defense

Mends your worn armor when you drop to low HP.

LevelChanceCooldown
I25%10s
II45%10s
III65%10s
Max level III · Armor · Defense

Whenever you remove a low durability piece of armor to repair it, you will get up to 10 absorption hearts (depending on level) while you are fixing it.

LevelChanceCooldown
I0%-
II0%-
III0%-
Max level IV · Armor · Defense

Increases HP of your NPC if you get combat logged by 15% per level. Also has a chance to negate 50% of damage from incoming attacks that would normally kill you.

LevelChanceCooldown
I9%2s
II9%2s
III9%2s
IV9%2s
Max level III · Boots · Defense

Blast off into the air at low HP.

LevelChanceCooldown
I30%8s
II60%8s
III80%8s
ShackleElite
Max level III · Weapon · Attack

Prevents mobs spawned from mob spawners from suffering from knockback from your attacks.

LevelChanceCooldown
I25%-
II50%-
III100%-
Max level V · Chestplate · Defense

The chance to push back your attacker.

LevelChanceCooldown
I1.5%6s
II3%6s
III5%6s
IV7.5%6s
V9%6s
Max level VIII · Helmet · Defense

When you are near death, you will spawn a smoke bomb to distract your enemies.

LevelChanceCooldown
I3%5s
II5%5s
III8%5s
IV10%5s
V12%5s
VI14%5s
VII16%5s
VIII18%5s
Max level III · Weapon · Attack

Increases chance and length of the Silence enchantment procing on enemy players by up to 3X.

LevelChanceCooldown
I4%6s
II6%6s
III9.25%6s
SpringsElite
Max level III · Boots · Passive

Gives jump boost.

Max level IV · Armor · Defense

Strikes lightning on attacking players.

LevelChanceCooldown
I3.5%8s
II7%8s
III10%8s
IV12%8s
Max level V · Bow · Bow

When an ally, truce or faction member is hit you teleport to them.

LevelChanceCooldown
I100%2s
II100%2s
III100%2s
IV100%2s
V100%2s
TrapElite
Max level III · Swords · Attack

A chance to give a buffed slowness effect.

LevelChanceCooldown
I1.08%4s
II2.15%4s
III3.23%4s
Max level VIII · Armor · Defense

When hit you have a chance to teleport directly behind your opponent and take them by surprise.

LevelChanceCooldown
I0.12%8s
II0.24%8s
III0.36%8s
IV0.48%8s
V0.59%8s
VI0.71%8s
VII0.83%8s
VIII0.95%8s
Max level X · Armor · Attack

When hit you have a chance to spawn zombie hordes to distract and disorient your opponents.

LevelChanceCooldown
I0.08%30s
II0.17%30s
III0.25%30s
IV0.28%30s
V0.33%30s
VI0.67%30s
VII1%30s
VIII1.33%30s
IX1.67%30s
X2%30s
VampireElite
Max level III · Swords · Attack

A chance to heal you for up to 3hp a few seconds after you strike.

LevelChanceCooldown
I2.5%1s
II4%1s
III8%1s
VenomElite
Max level III · Bow · Bow

A chance of dealing poison.

LevelChanceCooldown
I40%3s
II60%3s
III80%3s
VoodooElite
Max level VI · Armor · Defense

Gives a chance to deal weakness.

LevelChanceCooldown
I5%0s
II8%0s
III12%0s
IV16%0s
V20%0s
VI25%0s
WitherElite
Max level V · Armor · Defense

A chance to give the wither effect.

LevelChanceCooldown
I0.7%4s
II1.17%4s
III1.63%4s
IV2.1%4s
V2.56%4s

Ultimate 42 enchantments

AngelicUltimate
Max level V · Armor · Defense

Heals health over time whenever damaged.

LevelChanceCooldown
I1.5%4s
II3%4s
III5%4s
IV7%4s
V9%4s
Arrow BreakUltimate
Max level VI · Axe · Defense

Chance for arrows to bounce off and do no damage to you whenever you are wielding an axe with this enchantment on it.

LevelChanceCooldown
I3.75%4s
II5.75%4s
III7.75%4s
IV9.25%4s
V12.25%4s
VI15%4s
Max level IV · Armor · Bow Damage

Prevents you from being damaged by enemy arrows more often than once every level x 400 milliseconds.

LevelChanceCooldown
I0%3s
II0%3s
III0%3s
IV0%3s
Max level V · Bow · Bow

A chance to steal health from opponent while fighting.

LevelChanceCooldown
I3%4s
II6%4s
III9%4s
IV12%4s
V15%4s
AssassinUltimate
Max level V · Swords · Attack

The closer you are to your enemy, the more damage you deal (up to 1.25x). However, if you are more than 2 blocks away, you will deal LESS damage than normal.

LevelChanceCooldown
I100%0s
II100%0s
III100%0s
IV100%0s
V100%0s
Max level IV · Armor · Defense

At low HP you are healed and your attacker is struck by lightning.

LevelChanceCooldown
I3%12s
II5%12s
III7%12s
IV9%12s
BleedUltimate
Max level VI · Axe · Attack

Applies bleed stacks to enemies that decrease their movement speed.

LevelChanceCooldown
I15%0s
II30%0s
III45%0s
IV60%0s
V75%0s
VI90%0s
BlessedUltimate
Max level IV · Axe · Attack

A chance of removing debuffs.

LevelChanceCooldown
I2.75%0s
II4.25%0s
III6.5%0s
IV8.5%0s
BlockUltimate
Max level III · Swords · Attack

A chance to increase damage and redirect an attack.

LevelChanceCooldown
I3.75%6s
II5%6s
III8.25%6s
CleaveUltimate
Max level VII · Axe · Attack

Damages players within a radius that increases with the level of enchant.

LevelChanceCooldown
I100%0s
II100%0s
III100%0s
IV100%0s
V100%0s
VI100%0s
VII100%0s
CorruptUltimate
Max level IV · Axe · Attack

Deals damage overtime to enemy players, unless enemy player has Inversion. If enemy player has Inversion, strikes that would normally heal them from Inversion will damage them instead.

LevelChanceCooldown
I1.75%4s
II3%4s
III4%4s
IV5%4s
Max level III · Armor · Defense

Immune to explosive damage, at higher levels you take no knockback from them and they have a chance to heal you.

LevelChanceCooldown
I25%-
II50%-
III75%-
DetonateUltimate
Max level IX · Tools · Mine

Summons up to a 3x3x3 explosion around any blocks you break.

LevelChanceCooldown
I10%-
II20%-
III30%-
IV40%-
V50%-
VI60%-
VII70%-
VIII80%-
Max level IV · Bow · Bow

Chance to turn blocks underneath target to soul sand, and possibly webs ontop.

LevelChanceCooldown
I3%6s
II4%6s
III6%6s
IV7%6s
DisintegrateUltimate
Max level IV · Swords · Attack

Chance to deal double durability damage to all enemy armor with every attack.

LevelChanceCooldown
I1.25%6s
II2.75%6s
III4%6s
IV5%6s
DodgeUltimate
Max level V · Armor · Defense

Chance to dodge physical enemy attacks, increased chance if sneaking.

LevelChanceCooldown
I2.75%0s
II4.5%0s
III7.25%0s
IV9%0s
V11%0s
DominateUltimate
Max level IV · Swords · Attack

Chance to weaken enemy players on hit, causing them to deal (level x 5%) less damage for (level x 2) seconds.

LevelChanceCooldown
I5%0s
II7.5%0s
III10%0s
IV12.5%0s
Eagle EyeUltimate
Max level V · Bow · Bow

Chance to deal 1-4 durability damage to ALL armor pieces of enemy player.

LevelChanceCooldown
I3.25%0s
II5.25%0s
III7.25%0s
IV9.25%0s
V11.25%0s
Ender WalkerUltimate
Max level V · Boots · Defense

Wither and Poison do not injure and have a chance to heal at high levels.

LevelChanceCooldown
I0%8s
II0%8s
III1.5%0s
IV2.5%0s
V3%0s
EnrageUltimate
Max level III · Swords · Attack

The lower your HP is, the more damage you deal.

LevelChanceCooldown
I100%0s
II100%0s
III100%0s
FuseUltimate
Max level I · Pickaxe · Mine

Allows Auto Smelt to apply to blocks destroyed by the Detonate enchantment.

GhostUltimate
Max level III · Armor · Defense

Chance to become harder to detect after taking damage.

LevelChanceCooldown
I2%30s
II3%30s
III4%30s
GuardiansUltimate
Max level X · Armor · Defense

Chance to spawn iron golems to assist you and watch over you.

LevelChanceCooldown
I0.08%60s
II0.17%60s
III0.22%60s
IV0.28%60s
V0.33%60s
VI0.67%60s
VII1%60s
VIII1.33%60s
IX1.67%60s
X2%90s
HeavyUltimate
Max level V · Armor · Defense

Decreases damage from enemy bows by 2% per level, this enchantment is stackable.

LevelChanceCooldown
I100%0s
II100%0s
III100%0s
IV100%0s
V100%0s
HellfireUltimate
Max level V · Bow · Bow

All arrows shot by you turn into explosive fireballs.

LevelChanceCooldown
I100%0s
II100%0s
III100%0s
IV100%0s
V100%0s
Hive MindUltimate
Max level IV · Helmet · Defense

Chance to bolster your defenses when struck.

LevelChanceCooldown
I5%4s
II6%4s
III7%4s
IV8%4s
Ice AspectUltimate
Max level III · Swords · Attack

A chance of causing the slowness effect on your enemy.

LevelChanceCooldown
I1.52%4s
II3.03%4s
III4.55%4s
ImplantsUltimate
Max level III · Helmet · Repeating-5

Passively heals +1 health and restores +1 hunger every few seconds.

LevelChanceCooldown
I15%-
II20%-
III100%3s
LongbowUltimate
Max level IV · Bow · Bow

Greatly increases damage dealt to enemy players that have a bow in their hands.

LevelChanceCooldown
I100%0s
II100%0s
III100%0s
IV100%0s
LuckyUltimate
Max level X · Armor · Defense

You will find yourself more lucky in all Cosmic situations.

LevelChanceCooldown
I0%8s
II0%8s
III0%8s
IV0%8s
V0%8s
VI0%8s
VII0%8s
VIII0%8s
IX0%8s
X0%8s
MarksmanUltimate
Max level IV · Armor · Bow

Increases damage dealt with bows, this enchantment is stackable.

LevelChanceCooldown
I3.75%6s
II5%6s
III7.75%6s
IV9%6s
MetaphysicalUltimate
Max level IV · Boots · Defense

A chance to resist the slowness given by enemy Trap, Snare, and Pummel enchantments. At Max level, you will only be affected approx. 10% of the time.

LevelChanceCooldown
I0%3s
II0%3s
III0%3s
IV0%3s
Max level I · Armor · Passive

Gives permanent fire resistance.

PacifyUltimate
Max level IV · Bow · Bow

A chance to pacify your target, preventing them from building rage stacks for 1-3 seconds depending on level.

LevelChanceCooldown
I1.5%3s
II3.75%3s
III6.25%3s
IV9%3s
PiercingUltimate
Max level V · Bow · Bow

Inflicts more damage.

LevelChanceCooldown
I100%0s
II100%0s
III100%0s
IV100%0s
V100%0s
RagdollUltimate
Max level IV · Armor · Defense

Whenever you take damage you are pushed far back.

LevelChanceCooldown
I2.75%5s
II4%5s
III6.25%5s
IV8%5s
SpiritsUltimate
Max level X · Armor · Defense

Chance to spawn blazes that heal yourself and your allies in combat.

LevelChanceCooldown
I0.08%45s
II0.17%45s
III0.25%45s
IV0.28%45s
V0.33%45s
VI0.67%45s
VII1%45s
VIII1.33%45s
IX1.67%45s
X2%45s
StickyUltimate
Max level VIII · Armor · Defense

Decreases the chance of an enemy's Disarmor enchantment procing on you by 12.5% per level. At Max level, you can never be disarmored.

LevelChanceCooldown
I0%5s
II0%5s
III0%5s
IV0%5s
V0%5s
VI0%5s
VII0%5s
VIII0%5s
TankUltimate
Max level IV · Armor · Defense

Decreases damage from enemy axes by 1.85% per level, this enchantment is stackable.

LevelChanceCooldown
I100%0s
II100%0s
III100%0s
IV100%0s
Max level V · Weapon · Kill

Increases chance to catch bigger and better fish.

LevelChanceCooldown
I0%-
II0%-
III0%-
IV0%-
V0%-
UnfocusUltimate
Max level V · Bow · Bow

Chance to Unfocus target player, reducing their outgoing bow damage by 50% for up to 10 seconds.

LevelChanceCooldown
I5%10s
II6%10s
III7%10s
IV8%10s
V9%10s
ValorUltimate
Max level V · Armor · Defense

Reduces incoming damage while wielding a non-heroic sword. This enchantment is stackable.

LevelChanceCooldown
I5%5s
II7.5%5s
III10%5s
IV12.5%5s
V15%5s

Legendary 35 enchantments

AegisLegendary
Max level VI · Armor · Defense

If you are taking damage from more than (8-level) enemies in a short period, the damage from any additional players beyond that initial group will be halved.

LevelChanceCooldown
I100%0s
II100%0s
III100%0s
IV100%0s
V100%0s
VI100%0s
Anti GankLegendary
Max level IV · Axe · Attack

If more than (6-level) enemies hit you in a short period, your outgoing damage will be multiplied by up to 1.5x depending on the amount of enemies nearby.

LevelChanceCooldown
I100%0s
II100%0s
III100%0s
IV100%0s
ArmoredLegendary
Max level IV · Armor · Defense

Decreases damage from enemy swords by 1.85% per level, this enchantment is stackable.

LevelChanceCooldown
I100%0s
II100%0s
III100%0s
IV100%0s
BarbarianLegendary
Max level IV · Axe · Attack

Multiplies damage against players who are wielding an AXE at the time they are hit.

LevelChanceCooldown
I100%0s
II100%0s
III100%0s
IV100%0s
BlacksmithLegendary
Max level V · Axe · Attack

Chance to heal your most damaged piece of armor by 1-2 durability whenever you hit a player, but when it procs your attack will only deal 50% of the normal damage.

LevelChanceCooldown
I2.75%5s
II4%5s
III6%5s
IV9%5s
V11.25%5s
Blood LustLegendary
Max level VI · Chestplate · Defense

A chance to heal you whenever an enemy player within 7x7 blocks is damaged by the Bleed enchantment.

LevelChanceCooldown
I1.5%6s
II2%6s
III4%6s
IV6%6s
V8%6s
VI10%6s
Boss SlayerLegendary
Max level V · Weapon · Attack

Deal an extra (level * 5%) base damage to bosses.

LevelChanceCooldown
I100%0s
II100%0s
III100%0s
IV100%0s
V100%0s
ClarityLegendary
Max level III · Armor · Defense

Immune to Blindness up to level of clarity enchantment.

LevelChanceCooldown
I50%-
II80%-
Death GodLegendary
Max level III · Helmet · Defense

Attacks that bring your HP to (level+4) hearts or lower have a chance to heal you for (level+5) hearts instead.

LevelChanceCooldown
I1.5%6s
II3%6s
III4.5%6s
DeathbringerLegendary
Max level III · Armor · Attack

Chance to deal double damage.

LevelChanceCooldown
I1.75%7s
II3%7s
III5%7s
Deep DiverLegendary
Max level V · Helmet · Passive

Increases chance to fish treasure while fishing by up to +5%.

LevelChanceCooldown
I0%-
II0%-
III0%-
IV0%-
V0%-
DestructionLegendary
Max level V · Armor · Defense

Automatically damages and debuffs all nearby enemies.

LevelChanceCooldown
I3.5%3s
II5%3s
III7.5%3s
IV9.75%3s
V11.5%3s
DevourLegendary
Max level IV · Axe · Attack

Multiplies damage dealt to players with active bleed stacks from the Bleed enchantment.

LevelChanceCooldown
I100%0s
II100%0s
III100%0s
IV100%0s
DiminishLegendary
Max level VI · Chestplate · Defense

When this effect procs, the next attack dealt to you cannot deal more than the (total amount of damage / 2) you took from the previous attack. (i.e. if you're damaged for 2HP, the next attack cannot deal more than 1HP of damage.)

LevelChanceCooldown
I0.9%4s
II1.5%4s
III2.25%4s
IV3%4s
V3.75%4s
VI5%4s
DisarmorLegendary
Max level VIII · Swords · Attack

A slight chance of removing one piece of armor from your enemy when they are low health.

LevelChanceCooldown
I0.5%4s
II1%4s
III1.5%4s
IV2%4s
V2.75%4s
VI3.5%4s
VII4.5%4s
VIII5.25%4s
Double StrikeLegendary
Max level III · Swords · Attack

A chance to attack twice in one swing. All your enchantments can re-proc on this second attack, and it occurs instantly.

LevelChanceCooldown
I2.75%8s
II4%8s
III6%8s
DrunkLegendary
Max level IV · Helmet · Passive

Slowness and slow swinging with a chance to give buffed strength.

Max level X · Armor · Defense

Chance to blunt an incoming attack and send a portion of that damage straight back onto the attacker.

LevelChanceCooldown
I1.75%4s
II2.75%4s
III3.75%4s
IV4.75%4s
V5.75%4s
VI6.75%4s
VII7.75%4s
VIII8.5%4s
IX9.25%4s
X10%4s
EnlightedLegendary
Max level III · Armor · Defense

Can heal hearts while taking damage.

LevelChanceCooldown
I8%3s
II14%3s
III19%3s
ExterminatorLegendary
Max level III · Leggings · Attack

Temporarily disables enemy ability to use Undead Ruse, Guardians, and Spirits.

LevelChanceCooldown
I2.1%10s
II3.6%10s
III4.6%12s
GearsLegendary
Max level III · Boots · Passive

Added speed when equipped.

HexLegendary
Max level V · Axe · Attack

Once a target is affected by Hex, a portion of all their outgoing damage is decreased. 3-7 damage is reflected back to them.

LevelChanceCooldown
I2.25%3s
II3.75%3s
III5%3s
IV6%3s
V7.5%3s
InquisitiveLegendary
Max level IV · Swords · Kill

Increases EXP drops from mobs.

LevelChanceCooldown
I7.5%-
II15%-
III22.5%-
IV30%-
InsanityLegendary
Max level VIII · Axe · Attack

You swing your axe like a maniac. Multiplies damage against players who are wielding a SWORD at the time they are hit.

LevelChanceCooldown
I100%0s
II100%0s
III100%0s
IV100%0s
V100%0s
VI100%0s
VII100%0s
VIII100%0s
InversionLegendary
Max level IV · Swords · Attack

Damage dealt to you has a % chance to be blocked and heal you for 1-3 HP instead.

LevelChanceCooldown
I1.75%0s
II2.5%0s
III4%0s
IV6%0s
Kill AuraLegendary
Max level V · Swords · Attack

Chance to kill multiple monsters in a stack each death event.

LevelChanceCooldown
I5%0s
II8%0s
III12%0s
IV15%0s
V18%0s
LeadershipLegendary
Max level V · Chestplate · Defense

The more allies near you, the more damage you deal.

LevelChanceCooldown
I100%0s
II100%0s
III100%0s
IV100%0s
V100%0s
LifestealLegendary
Max level V · Weapon · Attack

A chance to regain health when attacking.

LevelChanceCooldown
I2%5s
II4%5s
III6%5s
IV8%5s
V10%5s
OverloadLegendary
Max level III · Armor · Passive

Permanent increase in hearts.

ProtectionLegendary
Max level V · Armor · Defense

Automatically heals and buffs all nearby faction allies.

RageLegendary
Max level VI · Weapon · Attack

For every combo hit you land, your damage is multiplied by 1.1x.

LevelChanceCooldown
I100%0s
II100%0s
III100%0s
IV100%0s
V100%0s
VI100%0s
SilenceLegendary
Max level IV · Weapon · Attack

Chance to stop activation of your enemy's custom enchants.

LevelChanceCooldown
I1%20s
II2.5%20s
III4%20s
IV13%5s
SizzleLegendary
Max level V · Swords · Attack

Chance to instantly cook fish upon catching them. At Max level, all fish caught are cooked.

LevelChanceCooldown
I0%-
II0%-
III0%-
IV0%-
V0%-
SniperLegendary
Max level V · Bow · Bow

Headshots with projectile deal up to 1.25x damage.

LevelChanceCooldown
I100%0s
II100%0s
III100%0s
IV100%0s
V100%0s

Soul 12 enchantments

Max level IV · Swords · Attack

Active soul enchant. Your weapons are imbued with divine fire, turning all your physical attacks into Area of CustomEffect spells and igniting divine fire upon all nearby enemies.

LevelChanceCooldown
I100%3s
II100%3s
III100%3s
IV100%3s
Max level III · Swords · Attack

Deal (level x 5%) more damage to players wearing Heroic Armor.

LevelChanceCooldown
I100%0s
II100%0s
III100%0s
Max level IV · Armor · Defense

Passive Soul Enchant. Prevents your armor from taking durability damage in exchange for souls. Costs 1-5 souls per use.

LevelChanceCooldown
I100%10s
II100%10s
III100%10s
IV100%10s
Max level IV · Armor · Defense

Passive soul enchant. When struck you have a chance to blunt the incoming damage and slow your attacker.

LevelChanceCooldown
I6%5s
II9%5s
III12%5s
IV15%5s
Max level IV · Armor · Defense

Passive Soul Enchantment. Temporarily freeze all enemies in a massive area around you, pushing them back and dealing massive nature damage. Costs 75 souls per use.

LevelChanceCooldown
I4%30s
II8%30s
III12%30s
IV16%30s
Max level V · Armor · Defense

Passive soul enchant. Heals all nearby allies in a massive area around you for a portion of all damage dealt to you.

LevelChanceCooldown
I13%5s
II15%5s
III17%5s
IV19%5s
V12%5s
Max level III · Boots · Defense

Passive Soul Enchantment. An attack that would normally kill you will instead heal you to full HP. Costs 500+ souls per use. Can only be activated once every couple minutes.

LevelChanceCooldown
I100%120s
II100%120s
III100%120s
RogueSoul
Max level III · Axe · Attack

Active Soul Enchantment. Deal up to 2.0x damage if hitting your enemy from behind.

LevelChanceCooldown
I100%0s
II100%0s
III100%0s
Max level V · Swords · Attack

Active Soul Enchantment. A chance to block enemy player Rocket Escape and Guided Rocket Escape from activating. Costs 4 souls per second.

LevelChanceCooldown
I12%0s
II16%0s
III20%0s
IV24%0s
V28%0s
Max level III · Axe · Attack

Active Soul Enchantment. Your axe is imbued with sealing magic, and has a chance to disable/negate all soul enchantments of your enemies and drain their souls on hit for (level x 4) seconds. Costs 5 souls per second.

LevelChanceCooldown
I7%0s
II14%0s
III21%0s
Max level V · Bow · Bow

Active Soul Enchantment. Your bow is enchanted with enderpearl blocking magic, damaged players will be unable to use enderpearls for up to 30 seconds, and will lose up to 15 enderpearls from their inventory. Costs level x 6 souls per shot.

LevelChanceCooldown
I100%0s
II100%0s
III100%0s
IV100%0s
V100%0s
Max level I · Armor · Defense

Passive Soul Enchantment. Prevents your fishing rod from taking durability damage in exchange for souls. Costs 1-3 souls per use.

LevelChanceCooldown
I0%-

Heroic 39 enchantments

Max level IV · Swords · Attack

Chance to badly weaken enemy players on hit, causing them to deal far less damage for much longer. Requires Dominate IV enchant on item to apply.

LevelChanceCooldown
I15%6s
II18%6s
III21%6s
IV25%6s
Max level III · Helmet · Defense

Automatically heal 2x the HP of normal Implants at 2x the rate, and at Max level all hunger loss is disabled. Once applied, this enchantment can only be extracted from items with heroic black scrolls.

LevelChanceCooldown
I30%5s
II40%5s
III100%1s
Max level IV · Tools · Mine

Summons up to a 7x7x7 explosion around any block you break.

LevelChanceCooldown
I70%-
II80%-
III90%-
Max level V · Axe · Attack

Once a target is affected with Bewitched Hex, a portion of all their outgoing damage is reduced. When attacked, they receives extra damage.

LevelChanceCooldown
I3.5%5s
II4.5%5s
III5.5%5s
IV6.5%5s
V7.5%5s
Max level V · Bow · Bow

Chance to repel an enemy towards you, or trap them for 1-2s.

LevelChanceCooldown
I2.5%4s
II4%4s
III6.5%4s
IV7%4s
V8.75%4s
Max level III · Weapon · Attack

Increases the chance of you giving the bleed effect, and significantly increases outgoing damage.

LevelChanceCooldown
I2.25%4s
II3.75%4s
III5.5%4s
Max level III · Armor · Defense

Greatly reduces damage taken from creeper explosions. Requires Creeper Armor III enchant on item to apply.

LevelChanceCooldown
I100%-
II100%-
III100%-
Max level VIII · Swords · Attack

A real chance of removing one piece of armor from your enemy when they are low health. Requires Disarmor VIII enchant on item to apply.

LevelChanceCooldown
I6%4s
II7%4s
III8%4s
IV9%4s
V10%4s
VI11%4s
VII12%4s
VIII13%4s
Max level VI · Axe · Attack

Enemies affected by Deep Bleed are slowed up to 200% more, take more damage, and heal allied players with Blood Lust for up to 200% more.

LevelChanceCooldown
I1.75%4s
II3.75%4s
III5.5%4s
IV7.5%4s
V11%4s
VI13.5%4s
Max level III · Weapon · Attack

Heals much more HP at a greatly increased rate compared to normal Lifesteal.

LevelChanceCooldown
I4.5%6s
II6.75%6s
III9%6s
Max level III · Armor · Defense

High chance of healing lots of HP while taking damage. Requires Enlighted III on item to apply. Cannot be black-scrolled.

LevelChanceCooldown
I7.5%5s
II15%5s
III22.5%5s
Max level VIII · Leggings · Defense

When near death summons powerful Stun Creeprs to avenge you. Requires Plague Carrier VIII enchant on item to apply. Cannot be black-scrolled.

LevelChanceCooldown
I3.25%15s
II5%15s
III6.5%15s
IV8%15s
V10%15s
VI12.25%15s
VII13.75%15s
VIII15%15s
Max level I · Boots · Defense

Increased proc rate over normal Dodge, with a small chance to gain Speed V for a few seconds on successful dodge. All fall damage is disabled.

LevelChanceCooldown
I16.5%3s
Max level III · Armor · Defense

A far better chance to become harder to detect after taking damage. Requires Ghost III enchant on item to apply.

LevelChanceCooldown
I5%30s
II6%30s
III8%30s
Max level III · Armor · Passive

A very large permanent increase in hearts. Requires Overload III enchant on item to apply. Cannot be black-scrolled.

Max level III · Boots · Defense

Blast off into the air and breifly gain flight for (level x 1s).

LevelChanceCooldown
I25%12s
II50%12s
III75%12s
Max level X · Armor · Defense

A far better chance to blunt an incoming attack and send half of that damage straight back onto the attacker. Requires Enchant Reflect X enchant on item to apply. Cannot be black-scrolled.

LevelChanceCooldown
I3.75%3s
II4.75%3s
III5.75%3s
IV6.75%3s
V7.75%3s
VI8.75%3s
VII9.75%3s
VIII10.75%3s
IX11.75%3s
X13%3s
Max level VI · Armor · Defense

If you are taking damage from more than 1 enemy in a short period, the damage from any additional players beyond that initial group will be decreased.

LevelChanceCooldown
I4%3s
II5%3s
III6%3s
IV7%3s
V8%3s
VI9%3s
Max level V · Armor · Defense

You will find yourself far more lucky in all Cosmic situations. Requires Lucky X enchant on item to apply.

LevelChanceCooldown
I13%8s
II14%8s
III15%8s
IV16%8s
V18%8s
Max level VI · Weapon · Attack

For every combo hit you land, your damage is multiplied even harder. Requires Rage VI enchant on item to apply.

LevelChanceCooldown
I50%10s
II50%10s
III50%10s
IV50%10s
V50%10s
VI50%10s
Max level V · Armor · Defense

Reduces incoming damage while wielding a sword by up to 28%. This enchantment is stackable.

LevelChanceCooldown
I5%5s
II7.5%5s
III10%5s
IV12.5%5s
V15%5s
Max level V · Axe · Attack

Chance to heal your most damaged piece of armor by 2-3 durability whenever you hit a player, but when it procs your attack will only deal 75-100% of the normal damage. Requires Blacksmith V enchant on item to apply. Cannot be black-scrolled.

LevelChanceCooldown
I4.5%3s
II7.5%3s
III9.5%3s
IV11%3s
V13%3s
Max level IV · Swords · Attack

Massively increases EXP drops from mobs. Requires Inquisitive IV enchant on item to apply. Cannot be black-scrolled.

LevelChanceCooldown
I60%2s
II70%2s
III80%2s
IV90%2s
Max level V · Armor · Attack

Decreases damage from enemy bows by 10% plus an additional 2% per level! This enchantment is stackable.

LevelChanceCooldown
I4%6s
II7%7s
III8%7s
IV10%7s
V12%9s
Max level II · Armor · Defense

Chance to negate all Thorns enchantment damage.

LevelChanceCooldown
I100%0s
II100%0s
Max level V · Axe · Attack

The heroic version of Cleave. Deals up to 8 damage in up to a 4.25 block radius.

LevelChanceCooldown
I3.25%4s
II4.75%4s
III6%4s
IV7.5%4s
V9%4s
Max level VII · Swords · Attack

Heroic Enchantment. Gives self slow digging, but in exchange has a chance to deal bonus damage while afflicted. Nerfs all enemy Lifesteal effects by up to 30%.

LevelChanceCooldown
I1.5%5s
II3%5s
III4%5s
IV5%5s
V7%5s
VI9%5s
VII12%5s
Max level X · Armor · Defense

A far better chance to spawn iron golems to assist you and watch over you. Requires Guardians X enchant on item to apply.

LevelChanceCooldown
I2.33%60s
II2.67%60s
III3%60s
IV3.33%60s
V3.67%60s
VI4%60s
VII4.33%60s
VIII4.67%60s
IX5%60s
X5.33%60s
Max level IV · Armor · Defense

Negates 150% more enemy sword damage than normal Armored per level. A chance to be Blessed every time you are struck by an enemy sword.

LevelChanceCooldown
I10%4s
II20%4s
III30%4s
IV40%4s
Max level III · Weapon · Attack

Increases chance and length of the Silence enchantment procing on enemy players by up to 6X.

LevelChanceCooldown
I4%6s
II6%6s
III9.25%6s
Max level VII · Swords · Attack

Heroic Enchantment. Amplified version of Execute, deal even more bonus damage when your target is <6 HP.

LevelChanceCooldown
I1.25%6s
II2.5%6s
III3.75%6s
IV5%6s
V6.75%6s
VI8%6s
VII10%6s
Max level III · Armor · Attack

An increased chance to deal 2.5x damage. Requires Deathbringer III enchant on item to apply. Cannot be black-scrolled.

LevelChanceCooldown
I4.25%4s
II6.75%4s
III9%4s
Max level IV · Boots · Defense

A chance to resist the slowness given by enemy Trap, Snare, Pummel, and Ice Aspect enchantments.

LevelChanceCooldown
I0%3s
II0%3s
III0%3s
IV0%3s
Max level III · Swords · Defense

A high chance to greatly decrease or completely negate incoming damage while blocking, and to reflect an incoming attack back on the attacker whether you are blocking or not.

LevelChanceCooldown
I45%5s
II65%5s
III80%5s
Max level IV · Armor · Defense

Decreases Damage from enemy axes by 2.25% per level, this enchantment is stackable.

LevelChanceCooldown
I5%3s
II8%5s
III12%6s
IV16%8s
Max level V · Swords · Attack

The closer you are to your enemy, the more damage you deal (up to 1.875x). However, if you are more than 2 blocks away, you will deal LESS damage than normal. Requires Assassin V enchant on item to apply. Cannot be black-scrolled

LevelChanceCooldown
I100%0s
II100%0s
III100%0s
IV100%0s
V100%0s
Max level III · Armor · Defense

Chance to block enemy soul trap, armor takes less durability damage.

LevelChanceCooldown
I5.25%3s
II7.5%3s
III10%3s
Max level III · Swords · Attack

A chance to give a longer lasting buffed slowness effect. More resilient against metaphysical.

LevelChanceCooldown
I4.5%3s
II9%3s
III13.5%3s
Max level VI · Chestplate · Defense

When this effect procs, the next attack dealt to you cannot deal more than the (took amount of damage / 2) you took from the previous attack any damage above this limit will be dealt to the attacker. Requires Diminish VI enchant on item to apply. Cannot be black-scrolled.

LevelChanceCooldown
I3.75%3s
II6%3s
III8.5%3s
IV10%3s
V11.5%3s
VI13%3s

Mastery 13 enchantments

Auto SellMastery
Max level I · Pickaxe · Mine

Mined blocks are sold instantly for money.

BlackoutMastery
Max level IV · Armor · Attack

A chance to black out your target, blinding them for several seconds.

LevelChanceCooldown
I2%40s
II4%40s
III6%35s
IV8%30s
Max level V · Armor · Attack

A chance to regain health from multiple enemies near you damaged target based on level

LevelChanceCooldown
I3.25%6s
II5%6s
III7.5%6s
IV9%6s
V12%6s
Death PactMastery
Max level III · Armor · Defense

Take less damage for every 10% of missing HP, while also dealing slightly less damage (based on level)

LevelChanceCooldown
I12.25%4s
II15%4s
III18.5%4s
Max level I · Armor · Attack

A chance to disorient your target with nausea, slowness and slow swinging.

LevelChanceCooldown
I5%10s
Max level I · Armor · Attack

A chance for your strikes to detonate on impact. The blast injures your target but breaks no blocks.

LevelChanceCooldown
I4%20s
Max level IV · Armor · Attack

Chance to fake death and vanish for up to 6 seconds, or until you have damaged a player (levelx) times

LevelChanceCooldown
I6%30s
II8%30s
III10%30s
IV12%30s
NeutralizeMastery
Max level V · Armor · Attack

Negate all enemy defensive enchantment's for on the damage event that neutralize activates for. This effect can stack with silence

LevelChanceCooldown
I1.25%50s
II2.95%50s
III4.25%45s
IV6%40s
V7.5%35s
PermaFrostMastery
Max level VI · Boots · Defense

A chance to transform nearby blocks into snow and ice when damaged, reducing your incoming damage while standing on the blocks and causing fatigue in the attacker (based on level).

LevelChanceCooldown
I1.5%20s
II3.75%20s
III5%20s
IV8%20s
V11.25%20s
VI14%20s
Max level III · Armor · Defense

An unseen force hurls your attacker away from you when you are struck.

LevelChanceCooldown
I4%8s
II7%8s
III10%8s
Max level IV · Armor · Attack

Proc'ing on outgoing damage events this enchant siphons souls and durability from enemies in large quantities!

LevelChanceCooldown
I3%3s
II5%3s
III7%3s
IV10%3s
TombstoneMastery
Max level X · Armor · Attack

Calls a barrage of falling anvils down onto your target. Each anvil crushes on impact and leaves nothing behind.

LevelChanceCooldown
I1.25%50s
II2.95%50s
III4.25%45s
IV6%40s
V7.5%35s
VI9%30s
VII10.5%30s
VIII12%25s
IX13.5%25s
X15%20s
Web WalkerMastery
Max level I · Boots · Defense

A chance to tear free when you are struck, clearing even permanent slowness effects.

LevelChanceCooldown
I12%3s